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Microsoft cuts 4,800 jobs in largest Xbox restructuring in company history

TechCrunch
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Microsoft cuts 4,800 jobs in largest Xbox restructuring in company history

Microsoft announced on Sunday that it is cutting approximately 4,800 jobs, representing 2.1% of its roughly 228,000-person global workforce, in a sweeping restructuring that hits Xbox hardest and signals a sharp pivot toward AI-driven enterprise services.

Xbox is absorbing 1,600 of those cuts immediately, with Xbox CEO Asha Sharma warning that further reductions are coming. Total Xbox job losses are expected to reach 3,200 — roughly 20% of the gaming division's global workforce — by the end of fiscal year 2027. Sharma described the move bluntly in an internal memo: "Our business today is not healthy" and called it "the most significant restructure in Xbox history."

Studios going independent, others finding new owners

Four Xbox studios are departing Microsoft's umbrella entirely. Compulsion Games (We Happy Few) and Double Fine Productions (Psychonauts) are being returned to independent status. Ninja Theory (Hellblade) and Undead Labs (State of Decay) are transitioning to new ownership with funding support from Microsoft to ease the handoff. Microsoft is retaining Mojang, the studio behind Minecraft, and King, the mobile powerhouse behind Candy Crush.

Management structure inside Xbox is being radically flattened. Sharma is reducing reporting layers from 14 down to a maximum of five — ideally three — as part of an effort to accelerate decision-making. Helen Chiang has been appointed Chief Operating Officer with full profit-and-loss authority over the gaming business.

AI spending drives the cuts

The broader corporate restructuring reflects Microsoft's intensifying commitment to AI infrastructure. Chief People Officer Amy Coleman acknowledged the shift directly: "Some of the tasks we do every day can now be automated." The company has committed $2.5 billion to a new Frontier Company business unit, which will deploy forward-facing engineers to enterprise AI implementations — the kind of high-value, human-led work that Microsoft is betting cannot be automated away.

Microsoft's stock has fallen roughly 30% over the past nine months, erasing approximately $1.2 trillion in market value, under pressure from heavy capital expenditure on AI infrastructure and questions about near-term return on that spending. The layoffs are designed in part to reassure investors that the company can control costs while still making its AI bets.

Voluntary retirements softened the blow

Roughly 30% of the approximately 8,750 eligible U.S. employees accepted a voluntary retirement offer Microsoft launched earlier this year, which reduced the scale of the forced reduction. About 600 of the remaining cuts affect employees in Washington state, home to Microsoft's Redmond headquarters.

The cuts follow a pattern that has become almost routine at the company. Microsoft laid off more than 15,000 employees in two rounds in spring and summer 2025, making this round comparatively smaller — though no less significant for the gaming division, which is undergoing a fundamental rethink of its business model. As first reported by TechCrunch, the announcement came on July 6, 2026.

Originally reported by TechCrunch. Read the original article for additional details.

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